Large munitions, for things like torpedoes, cruise missiles, rockets Small munitions, which produce things like 20mm to 160mm ammo They only make fuel, but they are VITALīarge islands, with a double-sized arrow symbol to make more barges for easier transport They produce naval units as of version 1.2įuel islands, which have a gas pump symbol. You’ll see costs and production times like these on other islands you capture later. For now, with just your warehouse, you can only produce Needlefish naval units like these are very expensive, and they’ll be explained in detail later… But they give us a good example! Needlefish cost thousands of credits and take 180 seconds (3 minutes) to produce at your warehouse. This will ensure that barges actually load up the things you want and bring them to you.įinally, to have an island produce something, you select the island itself and choose from the available blueprints. Make sure you place orders for things first in the stock menu, even if you order more than you have available. PLEASE NOTE: Any barge will not load items from an island you have not ordered. This will show a repeating icon on the route, so you can see that the barge will now repeat this action until you tell it to stop.
![carrier command 2 tutorial carrier command 2 tutorial](https://d27nqrvkk22y65.cloudfront.net/product_image/image/517036/big_551b484ddc.jpg)
You can then click and drag from the WAREHOUSE to your carrier, and then from the carrier BACK to the warehouse. Click and drag (hold A an Xbox gamepad and use the thumbstick) to connect the barge to the warehouse island. Select your only barge, then hit “Waypoints.” The barge should blink white, but nothing’s happened yet. You’ll also select barges from here to tell them where to go to pick up resources before returning to you.įinally, the barges menu is an overview of all barges you have, their status between idle or working, and their distance from your carrier. The map menu is where you’ll check islands you haven’t captured to see what they produce or what blueprints they unlock (if you hover over them), where your barges are, and where you’ll select islands to give them production orders. From left to right: the amount of something stored on islands (for now, this is just your warehouse), the amount you want brought to you (this can exceed what’s in storage, and it probably should in many cases), the amount “in-transit” that is loaded on a barge, and the amount you have on your carrier right now. The stock menu shows you all available equipment, from ammo to fuel, and how much is where.
![carrier command 2 tutorial carrier command 2 tutorial](https://d27nqrvkk22y65.cloudfront.net/product_image/image/517042/big_7abd965ef2.png)
There are three menus: stock, map, and barges. You want the big screens on the left and right for now. For this section, you’ll be using this console: Barges are very durable and quick (they can match the carrier’s top speed of 90 knots) and have infinite fuel. To do this, you will make use of your first barge. It is mostly advisable to empty this island out before you leave for faraway lands on your conquest, as the warehouse cannot be restocked. This section assumes you are playing solo or with friends against the AI.
#CARRIER COMMAND 2 TUTORIAL HOW TO#
This section will teach you how to make sure you manage your inventory correctly. On top of that, get into each and every vehicle and take part in the action.More detailed inventory recommendations will be near the end of the guide.
![carrier command 2 tutorial carrier command 2 tutorial](https://skidrowcracked.com/wp-content/uploads/2021/08/1628621376_825_Carrier-Command-2-VR.jpg)